messy rooms
A healthcare awareness campaign using environmental storytelling to reflect the everyday experiences of people living with schizophrenia.
As Lead CG Artist, I was responsible for the end-to-end creation of both environments, modelling and dressing the scenes with over 500 assets, developing procedural simulations for natural prop scattering, lighting for a grounded photoreal aesthetic, animating handheld camera moves across all sequences, and compositing the final shots for delivery.